A downloadable Down to Earth for Windows

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'Down to Earth' competition entry for the 2019 Epic Games Mega-Jam.


Team Name:               Mitchell Hepburn

Members:                   Mitchell Hepburn 

Game Name:               Down To Earth


Sourced Assets:
Ultra_Dynamic_Sky_BP (from the marketplace - was modified to suit the Jupiter, Moon and Mars skyboxes)
P_DamageSparks (when the gun is shot to indicate bullet impact)
P_Explosion
P_LavaDrips (used for the jetpack's flames)
The material and texture assets used for the particles above
Explosion01 (sound effect)
Noise_N (Normal map)
T_MacroVariation (Texture)
T_noise_a (Texture)
(The skeletal mesh for the aliens was created from the Default Unreal Engine 4 character)

Sourced Assets from my game Cheropie:
The icons used to display the game's control scheme are from Cheropie (The keyboard keys and controller button icons)
The pine tree asset used in the background of the facility is from Cheropie, as well as the asset's materials and textures
The flag pole asset and it's flag textures and materials are from Cheropie
A wooden staircase asset from Cheropie is used on the Moon, Mars and Europa areas of the map
The Jetpack sound effect from Cheropie is used
The Jump Pad sound effect from Cheropie is used
Cheropie's logo is used in the intro of the game to expose the project to a larger audience


Apart from that, everything I made was made within the week.

Enjoy~

Controls can be found in game.


Link to Gameplay Footage:

Download

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Click download now to get access to the following files:

MitchellHepburn_DownToEarth.rar 141 MB

Development log

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Here's the game I've been working on. Free demo!